- The End Of The Server List (for Now)toontown Offline Servers Bedwars
- The End Of The Server List (for Now)toontown Offline Servers 1.8
- The End Of The Server List (for Now)toontown Offline Servers Cs 1.6

Toontown List Servers Contact FAQ Started the day Toontown Online's Servers shutdown www.toontownrewritten.com. Just a Private server for now! Toontown Universe: Note!- Website adress coming soon! Toontown Exploded: Note!- Just a Private server for now! Toontown House: Note!- Website is down! Toontown XD: Note!- Website adress coming soon! Welcome to the Toontown Offline Server List. Formerly a list of the well-known and active Toontown Offline Mini-Servers. Discontinued 4/26/2018. After a long time with focusing on redistributing Toontown Offline, I decided to go back to the server list portion of the site. I just figured out that all the servers on the list were dead. So I decided to refresh the list. This means that the list is now empty. I also made some changes to the guidelines on submitting a server to the list.
The End Of The Server List (for Now)toontown Offline Servers Bedwars
- This the the complete list of ALL commands within the game currently.
- Using '~' before a command sets it to be done to yourself.
- Using '~~'before a command sets it to be done to the targeted player/object.
- ~maxToon *gag you don't want* (Leave gag spot blank to get all gags)
- ~shoes *0-3* *number* (number = texture)
- ~backpack *0-24* *number* (number = texture)
- ~accessLevel *moderation title* (Turns players into mods, admins, etc., useless for yourself)
- ~kick *username* (Says 'You can't kick yourself.', no matter the name)
- ~ban *username* (Says 'You can't ban yourself.', no matter the name)
- ~dna species *species*
- ~dna legs *0/1/2*
- ~dna color 26 (Black, but only works for cats)
- ~dna head *species*
- ~dna headsize *0-4* (changes the characteristics of your head, not it's actual size)
- ~dna armcolor *color*
- ~dna toptex *0-149*
- ~dna sleevetex *0-136*
- ~dna bottex *0-58*
- ~dna gloves *color* (Only color that works is 0, which is white)
- Texture colors range from 0 to 31. Regular colored clothing is 27.
- ~dna save *save number* (save current look of your toon)
- ~dna restore *save number* (reloads the look of your toon back to how it was saved)
- ~name *name*
- ~badName (revokes your name back too '<color> <species>')
- ~unites *number*
- ~sos *1-100* *SOS name* ('magic cat' and 'trap cat' are SOS options)
- ~gravity *number* (No message verification, just jump to see. 0 = reset)
- ~unlocks (Teleport access, all emotes, all doodle phrases)
- ~money *0-12000*
- ~bank transfer *number*
- ~maxFishTank *20-99*
- ~ghost (transparent, uninteractable, walk through walls and doors)
- ~inventory reset *gagTrack* (Leave gagTrack blank to lose all gags, if you type in numbers instead of names, 0-6 takes out the corresponding level for all gags)
- ~inventory restock *gagTrack* (Leave gagTrack blank to restock all, if you type in numbers instead of names, 0-6 gives you the corresponding level for all gags. 6 is level 7 gags)
- ~trophyScore *number* (Building floors for stars)
- ~givePies *0-7* *-1-99* (Pie 6 is invalid, and -1 amount gives unlimited)
- ~track experience *gagTrack* *0-10500*
- ~track add *gagTrack*
- ~suit spawn *cogType* *isSkeleCog* *isV2* *isWaiter*
- ~suit do *number* (number = difficulty)
- ~suit invasion *cog brand* *cog type* *isSkeleCog* *isV2* *isWaiter*
- ~suit invasionend *number* (requires any number after it to work)
- For Invasion calls:
- Best place to see the order of cogs is your sticker book. It goes from top to bottom and left to right. When counting yourself, 0 = 1.
- Cog brand is Bossbot, Lawbot, Cashbot, Sellbot. (0-3)
- Cog type is the respective bot from the brand. (0-7)
- Skelecogs? Is a question. Leaving it blank or putting 0 means no. Putting 1 means yes.
- V2.0? Is a question. Blank or 0 means no. 1 means yes.
- Waiter is a question. Blank or 0 means no. 1 means yes.
- ~hp *-1-137*
- ~race leave
- ~loop *emotion*
- ~pose *emotion* *frame number* *body part* (leave body part blank to pose completely)
- ~pingpong *emotion* *start frame* *end frame* *body part* (start, end, and part at optional)
- ~leftHand *battle item*
- ~globalTeleport (Unlocks all teleports)
- ~zone *location ID* (wrong ID will crash the game most often)
- ~target (states info on who you have selected, yourself if nothing is selected)
- ~warp (warps selected user/object to yourself, useless solo)
- ~factoryWarp *factory zone ID* (only works in factory)
- ~spooky (darkens the current area you are in)
- ~minigame request *trolley game* (hope for your game next)
- ~minigame remove *trolley game* (remove your request for next game)
- ~minigame difficulty *trolley game* (make game harder or easier)
- ~minigame safezone *trolley game* (not sure what this does yet?)
- ~minigame abort *trolley game* (quit game, only works in game)
- ~skipCFO (skips the cog battle half of the CFO, only works at start of CFO)
- ~skipVP (skips the cog battles of the VP, only works at start of VP)
- ~collisionsOff
- ~hpr *h* *p* *r* (numbers for rotation of yourself, 0 0 0 resets it)
- ~quests clear
- ~quests add *toontask ID* *task slot*
- ~quests list
- ~quests progress *toontask ID* *number*
- ~quests tier *1-17* (toontask area that your toon is in; 1 = Flippy gag training, 17 = advanced after DDL tasks)
- The number in the progress word is the amount that you have for your quest. So if you need 300 Flunkies and you put the number as 300, then the task would be complete.
- ~skipMovie (skips the after battle sequence, when in battle)
- ~oobeCull
- ~wire
- ~nameNametags
- ~explorer
- ~backgroundColor *r* *g* *b* *a* (r g b a are all numbers)
- ~suitPaths (shows path that cogs follow on street and battle locations)
- ~cheesyEffect *1-15* *playground zone ID* *duration*
- 1 = Big head
- 3 = Big legs
- 5 = Big toon
- 7 = Flat left-right
- 9 = Ghost
- 11 = Invisible body
- 13 = Big white out
- 15 = Green toon
- ~achievements earn *ID*
- ~fireworks *firework name* (the fireworks are: 'july4', 'summer', and 'newyears')
- (Attempt at using fireworks command returns with something about the playground does not have a specified ID)
- ~fish *fish species to catch on next throw*
- (Currently broke within the files, this is what it's supposed to do)
- ~cogIndex *number*
- (I only get 'Invalid access code', leave the number blank to get a white rotating dot above your head, retype to disable)
- ~trackBonus *0-6*
- (Organic gags, 0 = Toon-up, 1 = Trap, so on. Only gives organic for all level 1 gags and level 2 of the one you pick oddly)
- ~suit invasion *cog brand* *cog type* *isSkeleCog* *isV2* *isWaiter*
- (Command is included above but also listed here because the 'isSkelecog', 'isV2', and 'isWaiter' commands are wishy-washy and can cause crashes. Solely the 'isWaiter' command has not been shown to work.)

The End Of The Server List (for Now)toontown Offline Servers 1.8


The End Of The Server List (for Now)toontown Offline Servers Cs 1.6
